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Udemy – Young Creators – Teaching Kids to Design, Prototype, Innovate
Free Download Udemy – Young Creators – Teaching Kids to Design, Prototype, Innovate
Published: 4/2025
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Language: English | Duration: 1h 44m | Size: 1.52 GB
Design-Based Learning Backwards Thinking ProcessWhat you'll learn
Explain the principles and benefits of Design-Based Learning (DBL) for young learners.
Implement Doreen Nelson's Backwards Thinking Process to guide students through creative problem-solving.
Foster innovation, collaboration, and critical thinking through hands-on design activities.
Differentiate DBL to accommodate diverse learners and learning styles.
Develop effective assessment strategies for evaluating student prototypes and design work.
Integrate technology and digital tools into DBL projects.
Apply real-world case studies to enhance classroom implementation of DBLRequirements
No prior experience with Design-Based Learning (DBL) is required.
A basic understanding of classroom instruction and curriculum planning is beneficial.Description
In this interactive and hands-on course, "Young Creators: Teaching Kids to Design, Prototype and Innovate " educators will explore Design-Based Learning (DBL) and Backwards Thinking™, innovative teaching methods that nurture creativity, problem-solving, and critical thinking in young learners. By integrating real-world challenges and hands-on design experiences, this course equips teachers with strategies to make learning more engaging, student-centered, and inquiry-driven.Through structured modules, participants will discover, practice, and implement DBL strategies in their classrooms. They will learn how to create "Never-Before-Seen" design challenges that inspire young learners to think outside the box, develop meaningful connections with curriculum content, and enhance collaboration and communication skills.What You'll Learn:-The fundamentals of Design-Based Learning and its impact on young learners.-How to apply Backwards Thinking™ to reframe lessons and engage students in active learning.-Strategies for integrating hands-on design challenges into any subject area.-Techniques for providing effective feedback, scaffolding, and assessment in DBL.-How to manage time, resources, and classroom dynamics in a DBL environment.-Ways to align DBL with academic standards while fostering creativity and innovation.-Real-world applications of DBL in education, industry, and beyond.Who Should Take This Course?-Grade 1 to 12 educators looking to incorporate hands-on, project-based learning.-Instructional coaches and curriculum designers seeking innovative teaching methods.-Education leaders and administrators interested in fostering creative learning environments.-Anyone passionate about empowering young learners through design thinking!By the end of this course, participants will have practical tools, lesson plans, and resources to confidently implement DBL in their classrooms—empowering students to become creative problem-solvers, designers, and innovators for the future!Who this course is for
Early childhood and elementary educators looking to integrate hands-on learning.
Curriculum developers interested in innovative, student-centered approaches.
Instructional coaches and education leaders supporting DBL initiatives.
Parents and homeschool educators exploring creative learning strategies.
Homepage: https://www.udemy.com/course/young-creators-teaching-kids-to-design-prototype-innovate/
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